The Dark Knight Rises brings reasonably open-world gameplay and a similar counter-based combat system to pint-sized hardware. Even the signature cape glide, grappling hook and stealth vantage points are present, albeit in modified forms for touch control. Dropping down from a convenient hidey-hole and knocking out an armed guard pushes the same mental buttons as in the above titles.
The plot, which loosely follows that of the blockbuster, takes a backseat to the action. Those hoping for a play-by-play of the social struggles in The Dark Knight Rises will be disappointed. But then, monologues on the nature of justice and the morality of compromise would hardly make for compelling gameplay. You'll get a story that intersects with the movie at key points, filling in with what boils down to a lot of fetch-quests and wave after wave of baddies. The puzzles presented include a hacking mini-game similar to Mass Effect, though the justification for some of them - like "hacking" into three separate power couplings to move a train - are a bit contrived. Small point: why does Bruce Wayne have to collect "credits" for power-ups? You'd think he could just, you know, buy them.
What’s new in version 1.1.4
- New in this update:
+ Improved performance
+Gameplay tweaks
+Optimized game size compared to previous version
- New permission required: Kill background processes.
- The game uses this permission to ensure better stability and performance.
Screenshots (click to enlarge)
Video Review
https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftKRHM
APK:
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